this is thomas and he’s an oc for a game i’m planning
he has pretty intense hyperacusis and photosensitivity and can’t really deal with crowds so he works the graveyard shift at a convenience store and sleeps during the day. dealing with loud noises, bright lights and crowds tends to require lots of meds and brings on hallucinations of all sorts of terrible creepy stuff.
except then the creepy stuff stops being in his head and everything goes to shit (the end)
i’ll talk about him and his story more on worldbuilding wednesday if anyone’s interested. this is also a wip because i think i want to do painterly stuff underneath these lines (wow lines??? i don’t think ive lined and colored something since last summer holy shit)
cover ideas for post digital fever dream. leaning towards the last one right now, but i have plenty of time to choose one.
tbh, this release really means a lot to me, and I think i’d rather focus on a couple of kid relapse singles for some quick con money than try to condense this down onto an ep and end up rushing it. so i guess expect that sometime soonish; i have at least one single that’s almost ready to go, a bunch of wips, and a million more ideas i haven’t started on yet.
2d fundamentals final #6/6
i’ll post the whole final in better quality after i get home next weekend and have a decent camera onhand! but for now i’m done with this project with a day to spare and i’m never taking art classes again
2d art fundamentals final #5/6
the bad photo quality hides the fact that this one turned out pretty bad, but i have some time to fix it up before it’s due
wip for my art final
cutting out left parts, painting them, and pasting them onto the right is real hard man, art is for nerds
2d fundamentals project #7: neutral colors+radial layouts
turned out kind of shitty because my xacto knife got dull but that’s ok i guess
2d foundations project 6: dominance, more grayscale and negative space
sorry for the godawful glare………..